Lord Grace

Description:

Male Adult Human Jedi Guardian 5/Jedi Weapon Master 2/Sith Lord 5/Master Duelist 1; Init +3; Def 26 (+13 class, +3 dexterity), Def 32 with Knight Defense and Canny Defense; Spd 10 m; VP/WP 114/16; Atk +17/+12/+7 melee (6d8, 19-20, lightsaber), or +13/+8/+3 melee (1d3, unarmed), or +15/+10/+5 ranged (by weapon); block, canny defense, deflect (defense +3), deflect (attack -2), increase lightsaber damage +3d8, increase weapon damage (lightsaber, +1d8), long call, minions, resource access; SV Fort +13, Ref +15, Will +10; SZ M; FP 9; DSP 16; Rep +5; Str 10, Dex 16, Con 16, Int 14, Wis 10, Cha 8. Challenge Code F. Equipment: self-built lightsaber. Skills: Balance +9, Craft (lightsaber) +4, Intimidate +7, Jump +4, Knowledge (Sith lore) +10, Listen +2, Read/Write Adarian, Read/Write Basic, Read/Write Sith, Search +4, Sense Motive +7, Speak Adarian, Speak Basic, Speak Sith, Spot +2, Tumble +12. Force Skills: Affect Mind +5, Battlemind +18, Enhance Ability +18, Enhance Senses +6, Fear +12, Force Grip +6, Force Lightning +6, Move Object +10, See Force +4. Feats: Combat Expertise, Combat Reflexes, Dodge, Exotic Weapon Proficiency (lightsaber), Force-Sensitive, Weapon Finesse (lightsaber), Weapon Focus (lightsaber), Weapons Group Proficiency (blaster pistols, simple weapons, vibro weapons). Force Feats: Alter, Control, Form IV Mastery, Knight Defense, Lightsaber Defense, Mettle, Rage, Sense

Bio:

A very rich sith lord who lives on (). He’d Captain Geiger’s long time arch enemy, but has only recently been able to capture him and torture him in his secret, mountain lair.

Lord Grace

Space Pirates AvoidMe